Jul 04, 2008, 12:17 PM // 12:17
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#21
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by reort
[resurrect]
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Don't use this skill.
[Resurrection Chant], [Restore Life], [Flesh of my Flesh], [Death Pact Signet] are all better.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Jul 04, 2008, 05:32 PM // 17:32
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#22
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by Nattravn
Is there a skill, signet or elite you see I would deffo need?
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[spiteful spirit][spoil victor][blood is power] + maybe [assassins promise] for you
[word of healing][glimmer of light][healers boon] and such on your monk/s
warrior and derv elites arent my thing
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hop into nightfall, grab "all for one,one for justice" in consulate docks and go get olias.his sole purpose in the game is to be an MM hero
then i'd go with molochs "holy grail" [mark of pain][barbs][insidious parasite][weaken armor][enfeebling blood] top this off with an elite when you can and your good to go
dont forget:spears are your friend
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Jul 05, 2008, 08:29 AM // 08:29
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#23
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Ascalonian Squire
Join Date: Jun 2008
Guild: Rag Tag Clan [Rag]
Profession: N/Mo
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The reason i said [resurrect] is because it has a big range and it saves my ass all the time when my pt members die and i dont wanna aggro monsters to rez cause they'll kill me too :O (helps when theres big mobs of mosnters)
and Mark of pain RULES! you can kill mobs of 5, 6 in the time you kill one monster if placed correctly
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Jul 05, 2008, 09:01 AM // 09:01
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#24
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Frost Gate Guardian
Join Date: Dec 2007
Location: In front of the computer
Guild: Shadow of the Betrayed [Nyth]
Profession: N/Rt
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Quote:
Originally Posted by reort
The reason i said [resurrect] is because it has a big range and it saves my ass all the time when my pt members die and i dont wanna aggro monsters to rez cause they'll kill me too :O (helps when theres big mobs of mosnters)
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Resurrect basically dooms the target to be killed again. You rez them with next to no health, and without energy, they can't heal themselves either. All you're doing is increasing their death penalty.
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Jul 05, 2008, 09:27 AM // 09:27
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#25
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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If there's a big mob, you just pull groups, flagging henches away.
Resurrect is a waste of time and slot. It doesn't increase penalty if enemy kills you in less than 10 seconds after rez, though. But you slow the inevitable doom.
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Jul 05, 2008, 12:02 PM // 12:02
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#26
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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If you must have a resurrection skill on a player bar for PvE and your secondary is open, either bring [Rebirth] to save overaggroing physicals, or bring something good (one of my personal favorites are [Renew Life].) However, that said, I never have the luxury of bringing a resurrection skill on any of my normal bars, and I have plenty of materials and skill points for Resurrection scrolls...
You could always slap on Signet of Return on a N/P player bar featuring ["Incoming!"] and ["There's Nothing To Fear!"] (yes, TNTF for 4 seconds, sue me) but that'd leave you with 5 skills to do your main job...
Last edited by Moloch Vein; Jul 05, 2008 at 12:14 PM // 12:14..
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Jul 05, 2008, 01:32 PM // 13:32
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#27
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Frost Gate Guardian
Join Date: Mar 2007
Location: Wales
Guild: No longer actively playing.
Profession: N/
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Quote:
Originally Posted by Moloch Vein
["Incoming!"] <3
but that'd leave you with 5 skills to do your main job...
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Speaking of main jobs, I don't think necros really should have a rez skill only due the amount of damage you dish out and bringing back a hero or hench is dividing you from your real job.Or is it just me?
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